Left Click + Drag | Move
Right Click | Delete Option
Ctrl + Wheel | Zoom
Editor
The node editor represent one time step of the simulation.
Below the node editor, you can see and copy the code that is generated based on the node configuration.
Nodes
Drag menu items to the canvas to add nodes.
Drag node output to another node input to connect them (works only if they have if they have the same type).
Species nodes can be connected to traits and trait nodes to processes nodes.
Each trait node has an option to set its initial value (i.e. at the start of the simulation).
The trait values are propagated to the connected process nodes and transformed by them.
At the end of the time step (when a trait is not connected to any more process nodes), its values are propagated to the species node for the next time step.