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Visual model editor

See Instructions

Please visit the desktop site to try the visual editor
Temperature
Precipitation
Resource
Species
Abundance
Reproduction Rate
Survival Rate
Carrying Capacity
Dispersal Distance
Env. Preferences Temperature
Env. Preferences Precipitation
Env. Preferences Rescource
Mass
Suitability (0-1)
Reproduction
Mortality
Dispersal
Calculate Suitability
Metabolic Scaling

Save
Plot

Multiply With
time step start
time step end
simulation.R
# Generated Code
InteractionDescription
Left Click + DragMove
Right ClickDelete Option
Ctrl + WheelZoom
EscExit fullscreen

The node editor represent one time step of the simulation. Below the node editor, you can see and copy the code that is generated based on the node configuration.

Drag menu items to the canvas to add nodes. Drag node output to another node input to connect them (works only if they have if they have the same type).

Species nodes can be connected to traits and trait nodes to processes nodes. Each trait node has an option to set its initial value (i.e. at the start of the simulation). The trait values are propagated to the connected process nodes and transformed by them.

At the end of the time step (when a trait is not connected to any more process nodes), its values are propagated to the species node for the next time step.